Contact

Caleb Cosgrove

calebcosgrove1@gmail.com

www.linkedin.com/in/caleb-cosgrove-94953721

858 335 7241

416 13th St Unit 1

Sacramento Ca 95814


Skills

  • Expert understanding of Unity's Shuriken particle systems

  • Actively improving skills with a thirst for knowledge while keeping aware of industry trends

  • 3D and 2D animation

  • The ability to multi-task and adapt to an ever changing environment

  • The ability to take direction and work at a high level within a team, delivering at a consistent manor

  • A strong creative side towards solving issues on the fly while maintaining high performance

  • Creating PBR materials & textures

  • Modeling environment props and hero pieces with good silhouettes, clean geometry, and solid UVing.


Professional Experience          

Sr. VFX Artist

Azra Games https://azragames.com/ (Sacramento)                                           04/22-03/25

  • Created and managed the VFX library which included a number of VFX prefabs, assets, shaders and materials.

  • Collaborated with a cross-discipline team of Directors, Various Designers, Engineers, and Character Artists to create top quality VFX for an unreleased mobile game. 

  • I helped create in-game player abilities, creature abilities, Cinematics, environmental FX, and various Quests & events while adhering to technical requirements and in-game performance.

  • Contributed to all of the stages of VFX development, working with early R&D to final working in-game assets.

Visual Effects Artist 2

E.A. Capital Games www.ea.com/studios/capital-games (Sacramento)                                           07/19-04/22

  • Being close to last in the art pipeline I had to make sure all key players were communicating so things would be smooth when it finally came to me

  • I have to solely create and manage a large number of VFX prefabs, assets, and materials

  • Help create in-game cinematics for abilities and various events

  • I work closely with Designers, Artists, and Engineers to create top quality VFX for a live game

                Junior/Associate Visual Effects Artist

E.A. Capital Games www.ea.com/studios/capital-games (Sacramento)                                          08/17-07/19

  • Assisted Senior VFX artist in creating VFX for characters environments and various other features

  • Learned in-house tools and Unity within a short amount of time

  • Learned to create a wide range of VFX from scratch

  • Where ever was needed I would help, creating environment pieces, updating character models and textures

                3D Animator, Data, and Touch Up Artist

Apple www.apple.com (Sunnyvale)                                                                                                     11/16-08/17

  • Quickly Learned and applied new software

  • Create and manage a large number of 3D assets and improved 3D environments along pipeline

  • Helped designed 3D Flyover City Tours

  • Geospatial Analysis and Data correction


Education

       Cañada College Redwood city, Ca                                                                                               09/12-05/14

Brushed up on my 2D and 3D Animation skills

       Academy of Art University San Francisco, Ca                                                                             2006-2010

Bachelors in 3D animation and Vfx majored in Gaming


Software Proficiency

- Unity3D - 3d Coat - CoD4Radiant engine - Photoshop - Marmoset - Unreal Engine - AfterEffects - Headus UV layout -Cryengine - Maya - 3ds Studio Max - Marmoset - Quixel Suite (NDO,DDO) - Zbrush - EmberGen - Substance Designer